01The question
- (A)0
- (B)√5gR/7
- (C)√gR/15
- (D)√3gR/7
02The experiment
Ready.
03Detailed solution
Answer: — v = √(5gR/7) ≈ 0.845 √(gR).
- Reaching the edge — no jolt. In rolling without slipping the contact point is momentarily at rest. When that point arrives at the corner, the corner simply becomes the pivot: nothing hits anything, so there is no impulse. The cylinder carries on with ω = v₀/R, now turning about the corner. (Check: angular momentum about the corner before, Icmω + mv₀R = (3/2)mRv₀, equals Icornerω after.)
- Turning about the corner. The centre moves on a circle of radius R about the corner. Let θ be the angle of the line corner → centre from the vertical. The speed of the centre is v = Rω, and the moment of inertia about the corner is
Icorner = ½mR² + mR² = (3/2)mR², KE = ½Icornerω² = ¾mv².
- Energy. Only gravity does work (the corner does not move). The centre drops by R(1 − cos θ):
¾mv² = ¾mv₀² + mgR(1 − cos θ).
- The corner's push. Along the radius towards the corner, gravity's component minus the corner's push N provides the centripetal force:
mg cos θ − N = mv²/R ⇒ N = mg cos θ − mv²/R.As θ grows, cos θ falls and v rises, so N falls. The experiment's N arrow shows exactly this.
- Losing contact: N = 0. Then v² = gR cos θ. Put it in the energy equation with v₀² = gR/3:
¾gR cos θ = ¾·gR/3 + gR − gR cos θ ⇒ (7/4) cos θ = 5/4 ⇒ cos θ = 5/7 (θ ≈ 44.4°).v² = gR cos θ = 5gR/7 ⇒ v = √(5gR/7) — option (B).
- Why it does not leave at once. At the edge (θ = 0) the corner must supply N = mg − mv₀²/R = (2/3)mg > 0. It stays on until θ ≈ 44.4°. In general cos θ = (3v₀²/gR + 4)/7. If v₀² ≥ gR, the cylinder leaves right at the edge with v = v₀: try it with the v₀ slider.
The centre moves on the dashed circle about the corner. N points from the corner to the centre. Friction f acts along the tangent and keeps the cylinder from slipping. The needed amount is f = (1/3)mg sin θ, from the torque about the centre. As N → 0 the ratio f/N grows without limit, so a real corner would let the cylinder slip slightly before θ = 44.4°. The question, and this experiment, take the ideal grip that it states: "rotation around the corner".
Every option
| Option | v²/gR | What it would mean |
|---|---|---|
| (A) 0 | 0 | The cylinder would have to stop. But it starts with v₀² = gR/3, and gravity only adds energy as the centre falls. Impossible. |
| (B) √(5gR/7) | 5/7 ≈ 0.714 | Energy about the corner with N = 0: cos θ = 5/7. This is what the experiment measures. Correct. |
| (C) √(gR/15) | 1/15 ≈ 0.067 | Less than v₀² = gR/3: the cylinder would have slowed down while falling. Impossible. |
| (D) √(3gR/7) | 3/7 ≈ 0.429 | It would need cos θ = 3/7. There, energy gives v² = (23/21)gR, so N = mg(3/7 − 23/21) = −(2/3)mg < 0: contact is already lost. It is what you get by subtracting the initial kinetic energy instead of adding it. |
Understand the concept
Key takeaways
- At the edge, a rolling body pivots about the corner with no impulse: its contact point is already at rest.
- Use I about the pivot, (3/2)mR² for a solid cylinder, so KE = ¾mv².
- Leaving the surface means N = 0, i.e. v² = gR cos θ.
- Solid cylinder: cos θ = (3v₀²/gR + 4)/7. For v₀² = gR/3 this gives 5/7, so v = √(5gR/7).
- If v₀² ≥ gR, it leaves at the edge itself.
Verification: independent derivation, a Newton–Euler integration that does not use the energy equation, and the page's own engine run by tests/verify_p1phyq03.py. The official key (B) and the MathonGo solution (B) agree. Status: script-verified by the PrayogX simulation factory; no review by a person has been recorded.
04Energy against grip
Blue: v²/gR the cylinder has at each angle (energy). Green: the most the corner can hold, cos θ (where N = 0). While blue is below green, the corner pushes. Where they cross, contact is lost. Both curves come from the model and follow the v₀ slider.
How to use this simulation
- Press ▶ START EXPERIMENT. The cylinder rolls to the edge and turns about the corner.
- Watch the green N arrow at the corner shrink, and the readouts for v, v²/gR and θ.
- The run freezes when contact is lost: N = 0 at θ = 44.4°, v² = 5gR/7. Then the cylinder flies off on a parabola.
- Drag v₀ to try other launch speeds, and press Question value to return to √(gR/3). Use Speed and Forces to slow it down or hide the arrows.
- Replay runs it again. Reset returns to the start. Classroom fills the screen for a projector.